Posts Tagged ‘bigspaceship’

All Powerful Awarded Pixels

Friday, November 20th, 2009

Underworld: Rise of the Lycans and Alienware’s All Powerful have been named Pixel Award winners in the categories of “Movies” and “Geek,” respectively.

Vote for the Pixels

Thursday, October 29th, 2009

Six Big Spaceship projects have been nominated for Pixel Awards (in as many categories). Vote today for the People’s Champ. Polls close October 31.

Experimental: Qapture
Games: Terminator Salvation
Geek: All Powerful
Movies: Underworld: Rise of the Lycans
Music: Guvera
Weird: Pretty Loaded

Just another Flash IDE – Flex/Flash Builder workflow

Tuesday, July 7th, 2009

The usual flash sites that we build at Big Spaceship contain tons of huge graphics, animations, dynamic motion, videos, timeline transitions as well as tons of code, utilizing huge open source libraries like papervision 3d, tweening engines and so on.

We want everyone to be able to use their preferred design/dev environment to ensure a fast way to produce innovative high quality work. That includes using the Flash IDE and still being able to use Flex/Flash Builder as a developer. (more…)

Bronze for Epsonality.com

Monday, June 29th, 2009

The winners of the 2009 New York Festivals International Advertising Awards for Digital and Interactive have been named. Big Spaceships What Happened in Piedmont? and Discover Your Epsonality each won a Bronze World Medal in the categories of Entertainment Promotion and Business Products & Services, respectively.

Alienware: Allpowerful

Monday, June 15th, 2009

Alienware: Allpowerful

Allpowerful.com is the most recent Project i have completed over at Big Spaceship. The site is heavily loaded with really nice transition-videos and most amazingly starts with a dynamic intro-video that shows your location on a 3D globe. The Site is localized for 38 Countries including languages like chinese, japanese and arabic. If you are in the US you might need a code to see the Restricted-Section which is: 6179

“[...] In launching Alienwares M17x laptop, they, along with Enfatico, enlisted Big Spaceship to promote the global product release. The result? AllPowerful.com

As you arrive at this celestial experience, Alienware’s all-knowing technology detects your location before pulling you aboard a spacecraft. From there, you are introduced to the M17x – the most powerful 17” laptop in the universe. The specimen lab allows you to explore the tech specs, design and special features (like facial recognition) that this gaming machine offers. You can also scour the surveillance room and the restricted materials, which showcase behind-the-scenes footage, screensavers and other pass code-protected goods.

[...] The experience, available in 17 languages, coincides with product sales in dozens of countries. For those ready to obtain the power of the M17x, we created a seamless user experience to transition to the purchase page.” explains Big Spaceship.

Have fun exploring the site: AllPowerful.com

TheCoronaBeach.com – more Awards

Tuesday, April 7th, 2009

TheCoronaBeach.com has been named again as a finalist in the Beverages category of the New York Festivals Innovative Advertising Awards competition. Corona is also an FITC finalist in the Flash Visual Design category, in addition to Quantum of Solace in the Flash Games Category. Please vote: People’s Choice Award

FITC Finalists

Monday, April 6th, 2009

I am happy to announce that TheCoronaBeach.com, my first site that I worked on at Big Spaceship is now a finalist for this years Flash In The Can Awards.

It was challenging to creating one big 3d environment that includes a lot of interactive objects, integrates seemlessly with other parts of the site and still provides a fluid user experience and broadcast quality imagery throughout the whole website. We used Papervision3D to create the enormous beach environment in which you can pan left/right/up/down. The background is a huge texture mapped on a custom sphere, created in cinema4d and converted into a collada file with the help of blender. The key was to add the (interactive) objects partly within the pv3d scene, partly as a normal 2d-movieclip on a new layer on top of it. For every 2D-Movieclip we added a new DisplayObject3D to the scene whose screen-x/y/z position is used to change the position and scale of the 2d-Movieclip.
So all the 3d movement could be easily controlled within papervision3d.

Most complicated features:
Integration of a huge wave/shore-video that completely runs within papervision and doesn’t kill the framerate of the site. Dragging down the sun to change the environment into a night scene. Draw into the Sand!

Go explore the Site and please vote here if you like it.
thanks.